Legend of the Guardians Director Zack Snyder and Producer Deborah Snyder
Why the name change? Zack Snyder: "I think that we just found that Guardians of Ga'Hoole was a little hard for people. When we started testing the movie, people were having a little bit of a hard time with it. We had gotten so used to it that it was no big deal."
Deborah Snyder: "They couldn't really pronounce it. They thought it was like 'a ghoul' or something. That wasn't really the connotation we wanted."
Zack Snyder: "And so legend is kind of what the movie's about. We talked about the movie's all about Soren's sort of journey to find whether the Guardians are real. And so that whole idea of this legend becoming real seemed to make sense for us. I kind of like the name."
What about the style of the animation?
Zack Snyder: "Yeah, the style, I really wanted to do something epic and something beautiful. I wasn't really interested in making a cartoon, you know? And so I guess that's where the style evolved from. And Animal Logic, who had done Happy Feet - who is the animation studio that I had worked with on 300 - really good friends of mine, when we talked about how we could kick it up a notch and sort of take it to the next level, they had been developing this software for the way that the feathers sort of intertwine. They'd really been able to make an amazing, amazing technology."
Deborah Snyder: "Even how they rendered the backgrounds – it's all based on Tasmania. We went out with a Red camera in a helicopter and took surveys of the landscape to incorporate it into what ended up being Ga'Hoole."
The massive voice cast of this - whose performance should we really look forward to? Who really stands out?
Zack Snyder: "They're all so good. Jim Sturgess, of course, is Soren. Helen Mirren, you can always look for."
Deborah Snyder: "She's an amazing villain."
Zack Snyder: "But to me Soren's mentor is played by Geoffrey Rush and he does an amazing job. Geoffrey is awesome. He really kills it."
Your next movie Sucker Punch is in 3D but you didn't film it in 3D. How is that going?
Zack Snyder: "I think it's going to be cool. We actually started talking about it, like what to do, and I was like, 'Well, if we're going to do a 3D version I really want to use the 3D to tell the story.' Because it's part of the…the movie is so emotional and so immersive that I wanted the 3D to actually help tell the story. So that's what we're working on now, trying to make the 3D part of the storytelling experience."
Deborah Snyder: "And we have time on our hands because we finished shooting in January. We don't come out until next March, so we have the time to spend to get it right and to work on the visual effects. We really planned for this for a while."
No comments:
Post a Comment